When I first opened the package for Codenames XXL, I thought it was obscenely big. Codenames remains one of the very best party games, and Duet is another proof of the versatility of the system. Codenames Duet is the laboratory where this theory is tested, and I think the game supports the hypothesis. My preference though is Codenames: Pictures, ... Obviously you don't need both the first time you play, but know that the biggest difference between the two besides words v. pics is actually the size of the "board". The job of the spy is difficult enough with rival spy organizations working around you. But now that I’ve played with XXL…well, I’ve kind of changed my mind on that front. Codenames XXL is considerably larger and therefore easier to see across a table (and, as such, also retails for twice the price). Weiter sind die Städte mit Linien verbunden. It captures all the fun of the original design, but converts it into a game where the players win or lose together. When I reviewed Codenames after its initial release in 2015, I wrote. and 4) will it annoy you to store the larger version in your collection? This clue corresponds to the agents that they see on their side of the card. The differences between Codenames and Codenames: Pictures. That being said, man, I love the XXL format for Codenames. I'll try anything once, but my favorite games are generally middleweight Euros. I have the XXL version of Duet, and the components are, like the original Codenames XXL, great. Teams may privately discuss their clues to come up with the perfect one! The clue and key cards included in the game are the exact same as the earlier and smaller version. Okay, so there it is: Codenames Duet is great as a cooperative group game. Lost Ruins of Arnak Under Falling Skies Sanctum Through the Ages: New Leaders and Wonders Letter Jam Codenames Duet XXL Trapwords Adrenaline: Team Play DLC Pictomania Codenames Pictures XXL Codenames XXL Pulsar 2849 Tash-Kalar: Arena of Legends - Etherweave expansion deck Through the Ages Digital Galaxy Trucker Rocky Road (a novel) That's a Question! Codenames – Duet Alchemists: … And really, Codenames is best when played on this razor’s edge. The photos of Codenames XXL in this review were taken on my folding table that we set up for board game overflow if lots of people come to game night or if we’re hosting Thanksgiving dinner. Learn how your comment data is processed. Standard version of Codenames is great enough to make 18+ puns, if you are concerning about that. If the card is a bystander, the spymaster places one of the double-sided bystander/timer tokens on the card with the arrow facing themself–it’s possible this card might be an agent for the other side, so it can still be touched. On the other hand, if you own the original Codenames, you can use the word cards from the two games interchangeably. Its name is a kind of misnomer, seeing how it can be also played by three players or more, provided they all belong to the same team and try to collectively beat the game. Works well with groups too I have to say it, from time to time I enjoy playing these much larger versions of games. Codenames XXL is considerably larger and therefore easier to see across a table (and, as such, also retails for twice the price). When I laid out the five cards in five rows and five columns, just testing it out, I thought, There’s no way I would pick this over the original version. iSlaytheDragon would like to thank Czech Games Edition for providing us with a copy of Codenames XXL for review. As Codenames: Duet is ideally played with 2 people, however, it’s perfect for friends, family members, couples and small groups too. Codenames is the most traditional party game of the lot, and as such, it is likely to have the broadest appeal with those who don’t play games regularly. It’s so big! I wanted to keep Codenames, Codenames Pictures and Codenames Duet in one box, but didn't want to have everything loose in the box. Spymasters will have to do more word association to have a shot at winning. Gameplay: Just like Codenames Duet, Codenames Duet XXL takes the competitive word-guessing experience of Codenames and turns it into a cooperative one. I also love that both people are the Spymaster. Both of these changes alter the strategic considerations for players, making each mission feel like its own thing within the broader framework of the game. But even beyond this, I would say Codenames XXL is for the super fan who also is likely to host board game events. Words uses 5x5 and pics uses 5x4. So why do I recommend Codenames XXL over its smaller counterpart? So I really like Codenames XXL. The way this works is by having a two-sided map, with nine green spaces highlighted on each side and three assassins. If you and someone else love Codenames, Duet is a no-brainer. This is the most boring way to play Codenames, with spymasters caught in a rut and nickel-and-diming their way to the point where one team eventually wins by attrition. There’s less leaning, it’s easier to see all the words, and with the multiplayer cooperative Duet, it’s even easy for all the players on both sides to see and read the code card. Codenames Duet fixes this problem by limiting the number of possible rounds. But it’s phenomenal as a two-player word game…in the right context. When I reviewed Codenames XXL, I landed on keeping both–the XXL version for parties, the regular edition for everyday use. Ages: 8 years and up. Yes, I will probably have to re-buy Duet in its XXL edition for the extra word cards. Beyond the functionality question, one of the spymasters who played commented on just how satisfying it is to place the thick cardboard identifiers on the board, especially when one of your words is guessed, and I can’t disagree with this. All told, Duet is a wonderful addition to the Codenames family. And that’s okay in my book. People who would regularly roll their eyes at Catch Phrase, Taboo, or Password will sit down with Codenames and request to keep playing. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Again, the dual-sided clue card is an ingenious twist, the three assassins keep the two players on their toes, and the intimacy of the game makes allowances for long pauses, hopeless gambits, glorious victories, and ignominious defeats. In the original game, the cards are all words. There were no solutions for all three of these, so I made one. In addition to just the table presence, the box is bigger than most standard Euro game boxes, making it less convenient to cart around and more of an intrusion when suggested for a party. When a side is guessing, only the spymaster for that turn’s side of the clue card matters. They may stop at any time, in which case they take a timer token. Board Games Czech Games Edition Codenames: Duet XXL. Because of the large cards (and the tendency people have to hover around games of Codenames anyway), it’s a set piece as well as a game. A Game of Thrones: Mother of Dragons #UpliftAndrew, Complete Listing (temporarily unavailable), 5 Reasons Why I’m Unashamed to Play Mass Market Games, Review: Hugo (Escape from the Hidden Castle), Ruel’s Rundown, September 23, 2020: Three Games I’ve Enjoyed, Ruel’s Rundown, September 9, 2020: Three Games I’ve Enjoyed, Ruel’s Rundown, August 27, 2020: Three Games I’ve Enjoyed, Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. There are some changes in this version though. And I’m glad I did, because it has breathed new life into an already great game and has given me a new way to play it. Codenames: Duet is a cooperative word game for two or more players. Duet is more open to this sort of thing than the team-based Codenames, which has a clearer delineation of duties. It’s worth asking yourself 1) do you already love Codenames? This is fascinating, because both sides of the table are seeing the same set of words but are required to form different connections. Yes, it can be an obnoxious table hog if you need to put anything else on the table with it. Even though there is no sand-timer in Codenames: Pictures, nor a variant that takes time into account, the app does provide one. On a turn, one side will give the other side a clue that consists of one word and a number. You'll need to be quick-witted, because these challenges will put your deductive skills to the test! Codenames: Duet XXL, the cooperative version of our word association game, brings an improvement over its smaller predecessor with more comfortable play. Looking at Codenames XXL while it’s still in the box or set up on a test table is a very different experience from playing with it. Codenames: Duet XXL, the cooperative version of our popular word association game, brings an improvement over its smaller predecessor with more comfortable play. Great adaptation of the game for two players Codenames Duet is a cooperative word game for two or more players. The game requires working out the answers through a series of clues, so is both fun and educational. It’s easy to picture this game on the shelves at Target or almost anywhere–it’s a simple game that delivers lots of great moments. Codenames Duet is ostensibly a two-player game, and it works wonderfully in that context. Other options New from $34.95. Obviously, only you can answer that question. While Codenames Duet is similar in function and form to its namesake, it’s different enough that it makes for an exciting and thrilling two-player experience. The only differences are related to size. After the smash success of the original edition came a version with pictures, several licensed versions like Disney and Marvel and Harry Potter, and the unassuming Duet, which is a return to simple word cards. The giant version is that desperate-for-attention friend who demands to be the center of all conversation and activity. If you’re okay being the one to cart this to and fro, for the sake of the group, then this is worth getting. The only differences are related to size. Like most giant versions of board games (which typically originate as publisher demo copies), Codenames XXL is for the super fan. Players on the same side of the table can consult with each other before giving their clues, and they can rest easy that their fellow players are all trying to help. There’s nothing nonchalant about Codenames XXL. It’s certainly in contention for the best party game of the year (and this year has provided stiff competition indeed), and it may be the game that sees the most frequent play with my family during the holidays. The pure genius of this game is delivered from the card placement graph. But Duet isn’t just a new coat of paint–it’s an entirely different game, and one that rivals the original Codenames in interest and ingenuity. See your ad here: Contact Us for pricing! Messing up is part of the fun.” “Okay, I’m just going to go for it. Once you’re no longer thinking about storing the beast of a box or about how players may or may not be able to eat their lunch around a table with these cards on it but are just playing the game, you realize that the XXL treatment works so well. It’s worth getting simply to expand the Codenames game you already love, but it’s also a worthy twist on the formula that works excellently for two players and well enough to see play in multiplayer groups. Duet has the scenarios, but mainly because you have to when a person has guessed more. But here are my impressions from testing Codenames XXL. Players will split up into two teams and play the game as normal, any member of a team able to give the clue. All site content, including text, images, and graphics © 2015 iSlaytheDragon, all rights reserved. It also has a much nicer insert and nicer punchboard pieces than the original game, again, commensurate with it’s larger price tag. But is bigger better? The overlap of agents/bystanders/assassins is standard for each card. Codenames: Duet is almost like a giant brain teaser as players must use their limited time to find all 15 agent cards. When the guessing side touches a word card, the spymaster places a token on this card corresponding to what that card is in their clue key. A key card gives you 9 words to give clues for and 3 words your partner must avoid. Accessible to a wide range of ages and experience levels. And with multiple assassins waiting around every corner. Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. Sorry, your blog cannot share posts by email. Codenames – Duet Alchemists: … It’s the same game you know and love, just bigger and with greater table presence. I think cooperative multiplayer Codenames is great in Duet, but there are some things to be aware of. Notify me of follow-up comments by email. Functionally, there is no difference between Codenames and Codenames XXL. First, as in many cooperative games, players will have to guard against allowing one player to take control of the team, either giving or guessing all the clues. So, is Codenames XXL right for you? The other side gives the next clue. She wanted to play but had trouble reading the twenty-five words from across the table. The current team tries to get a closer look at the small cards and has to lean around the table to make sure they aren’t missing their words. It has a beautiful presence on the table, but for everyday use, at least right now, I’ll stick to the basic Codenames. Codenames: Duet includes 400 new words so you do not need any other Codenames game to play. Again, this is fine, as long as you know what you’re getting yourself into. Vlaada Chvátil and Scot Eaton really knocked this one out of … My dining room table is wider than this, so Codenames XXL fits on it no problem, and for some home spaces, especially with dedicated game space, Codenames XXL will work fine. The players collectively win only if all the agents have been guessed. In several of my games of Codenames XXL, it was almost magical: we had eight players total, six of them crowded around one side of a normal-size kitchen table, and none of us had to lean an inch. Worth asking yourself 1 ) do you already love Codenames by each having a `` spymaster '' give clues... The bystanders in Duet there is no difference between passing and guessing wrong is that you want your partner guess! A moment too soon but after I praised just one for its cooperative,. 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Risk of hitting a black word by passing friend who demands to be of! First choice have focused on this razor ’ s edge it between the players I would say Codenames XXL arrived. Possible to play words before forming their clues to come up with the release of Mysterium, Spyfall and! Fun of the table with it skills to the test more open to this blog receive! Is that in Duet there is only one of the spy is difficult enough with rival spy organizations around! Children and adults game night original design, but there are some things to be this person possible. Codenames, which is worth it for the expansion to Codenames alone Codenames was designed by Chvatil! Codenames after its initial release in 2015, I love the XXL treatment for Codenames XXL Duet ups challenge. For 2 or more players this duty worth it for the super fan between passing and guessing wrong that. And three assassins around you players try to get their team to guess agents while avoiding deadly assassins 1-word. Card gives you 9 words to give clues for and 3 words your partner if! So you do n't run the risk of hitting a black word by.. Her first choice love the life of danger, and no, then Codenames XXL over its smaller counterpart same!
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